Spine Animator
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Role in brief
Cipher Studios seeks a Spine Animator to produce high-quality 2D animations for online games. This remote role is ideal for those with animation experience and a strong grasp of technical art.
About the role
As a Spine Animator at Cipher Studios, you will create engaging 2D animations and effects tailored for online gaming. Your work will involve animating characters, environments, and special effects, ensuring alignment with the game's design requirements.
You will collaborate with a dynamic team of designers and artists, participating in discussions and critiques to refine visual elements. Success in this role hinges on your ability to apply technical skills and creativity to optimize game performance while adhering to the established graphic style.
Skills that matter here
- Spine 2D: Proficiency in Spine 2D is essential for creating animations that meet game design specifications.
- Adobe After Effects: Experience with Adobe After Effects will support the creation of complex visual effects.
- Adobe Creative Suite: Knowledge of the Adobe Creative Suite is necessary for integrating various graphic assets.
- Photoshop: Photoshop skills will aid in designing and editing graphic elements for animations.
- VFX: Understanding of VFX techniques is crucial for enhancing the visual appeal of game animations.
- Technical Art: Technical art expertise will help optimize animations and ensure smooth game performance.
Who this role suits
- You have a background in animation or a related field with a strong portfolio.
- You thrive in collaborative environments, valuing constructive feedback and team discussions.
- You are self-motivated, disciplined, and take responsibility for your work.
- You are committed to continuous learning and professional development in the field of animation.
From the employer
- Create high-quality 2D animations and effects for online games;
- Animate game and related graphic assets;
- Assist designers and artists in prototype development;
- Follow the graphic style, theme, and other visual requirements set by the game design team;
- Participate in team art discussions, work reviews, and critiques;
- Apply technical knowledge and expertise to optimize games and ensure maximum performance.
- Ability to animate characters, environments, and FX in various styles according to game design requirements;
- Proficient knowledge of Spine 2D (Esoteric Software);
- Ability to understand and follow game design briefs and documentation;
- 2-3 years of experience as an animator or in a related field (salary level depends on relevant experience);
- Deep understanding of the fundamental principles of animation;
- Experience with Adobe After Effects and particle systems like Trapcode Particular;
- Knowledge of computer 2D animation techniques and VFX;
- Knowledge of relevant Adobe Creative Suite programs, including Photoshop and After Effects;
- Creativity and ability to work in a team;
- Ability to assess own tasks during planning;
- Positive attitude, ability to work in a team, receive and provide constructive feedback;
- Self-discipline and responsibility for work when performing tasks independently;
- Focus on continuous development and professional growth;
- English language proficiency at B1 level — both spoken and written.
Questions about this role
Is this position remote?
Yes, this is a fully remote position.
What level of experience is required?
The role requires 2-3 years of experience in animation or a related field.
How can I apply for this position?
Candidates can apply through the Cipher Studios website.
✓ Apply here in a minute. Your application and answers go straight to the hiring person, so you never land in a spam pile.