Unreal Engine Developer and Game Designer

Remote 1 month ago freelance
Unreal Engine 5Blueprint
  • Collaborate to determine the most effective format for the first demo project.
  • Create a playable vertical slice of key mechanics.
  • Develop the gameplay cycle, combat system, and player progression.
  • Work with existing assets and prototypes.
  • Participate in the development of mission structure and overall project design.
  • Engage in discussions about the future development of Blood Trail.
  • Experience with Unreal Engine 5 (for the developer).
  • Experience in designing game mechanics and systems (for the game designer).
  • Ability to independently drive tasks to completion.
  • Understanding of game development principles.
  • Desire to participate in the creation of the project from the ground up.
  • Remote work.
  • Flexible schedule.
  • Work on the demo version of the project.
  • Transition to paid work after attracting investments.

Before you apply

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How to apply

Message the hiring team on Telegram with your CV and a short intro. The button below opens the chat.