Spine Animator III

Remote 1 month ago full-time
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Role in brief

IGT seeks a Spine Animator III to create 2D animations for gaming and digital entertainment. This role requires collaboration with teams to deliver engaging animations, ideal for candidates experienced in Spine and 2D animation.

Spine2D animationUI/UX designreal-time animation

About the role

As a Spine Animator III at IGT, you will focus on creating high-quality 2D animations that enhance player-facing features in gaming and digital entertainment. You will work with cross-functional teams to ensure animations align with design specifications and technical requirements, contributing to engaging user experiences.

Your responsibilities will include animating characters, UI elements, and effects while optimizing assets for real-time rendering. Collaboration with illustrators and front-end developers is essential to ensure smooth integration and adherence to established visual guidelines, ultimately supporting IGT's mission to innovate in the gaming industry.

Skills that matter here

  • Spine: This role requires strong hands-on experience with Spine for creating 2D animations.
  • 2D animation: A solid background in 2D animation principles is essential for successful asset creation.
  • UI/UX design: Animating UI elements will be a key part of the responsibilities.
  • real-time animation: Understanding real-time animation constraints is critical for asset optimization.

Who this role suits

  • Candidates should have a strong portfolio showcasing Spine-based animation work.
  • You thrive in collaborative environments and can effectively communicate with designers and developers.
  • A background in gaming or interactive products will help you understand the nuances of the role.
  • You are detail-oriented, ensuring high-quality and consistent animation outputs.

From the employer

Create and implement 2D animations using Spine for gamification features, mini-games, UI widgets, and interactive elements.

  • Animate characters, UI elements, effects, and transitions based on provided illustrations and design specifications.
  • Prepare animation assets optimized for real-time rendering, performance, and memory constraints.
  • Collaborate with illustrators to ensure assets are animation-ready (rigging, layering, naming conventions).
  • Work with front-end developers to support correct animation integration, states, triggers, and transitions.
  • Iterate on animations based on product, design, and technical feedback.
  • Ensure animation quality, consistency, and alignment with established visual and motion guidelines.
  • Support delivery planning by providing estimates and input on animation scope and complexity.
  • Maintain and update animations across multiple markets, skins, and configurations where required.

Required Skills & Experience

  • Strong hands-on experience with Spine (Esoteric Software) in production environments.
  • Solid background in 2D animation principles (timing, easing, anticipation, mesh deformation, loops).
  • Experience animating UI elements and characters for games or interactive products.
  • Ability to work with layered illustration files and structured asset pipelines.
  • Understanding of real-time animation constraints (state machines, atlases, draw calls).
  • Experience working in cross-functional teams with designers and developers.
  • Portfolio demonstrating Spine-based animation work (game or real-time focused).

Nice to Have

  • Experience with After Effects, Animate, or similar tools for motion design or prototyping.
  • Prior experience in iGaming, casual games, or social games.
  • Familiarity with exporting animations for web or game engines (e.g. JSON, sprite sheets).
  • Experience working with layouting tools or in-house UI assembly tools.
  • Basic understanding of front-end or game engine animation integration workflows.

Questions about this role

What is the remote policy?

This position is fully remote.

What level of experience is required?

The job requires strong hands-on experience with Spine and a solid background in 2D animation.

Apply now →

✓ Drop your CV once, then continue to the employer's application form. Your profile stays here for every recruiter hiring on igamingjobs.

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