Game Designer II
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Role in brief
IGT is seeking a Game Designer II to develop innovative slot game concepts. This role involves collaboration with various teams to enhance player experiences. Candidates with strong knowledge of slot game mechanics and design are encouraged to apply.
About the role
As a Game Designer II at IGT, you will be responsible for creating original slot game ideas and defining the creative vision for each project. This includes developing game mechanics, themes, and features while ensuring they align with player engagement principles.
You will collaborate with a diverse team, including Producers, Mathematicians, and Artists, throughout the development process. Your ability to communicate the creative vision and provide constructive feedback on game builds will be crucial in delivering a compelling player experience.
Skills that matter here
- slot game principles: This role requires a strong understanding of slot game mechanics and features to create engaging concepts.
- game design documentation: You will need to create and maintain detailed game design documentation throughout the development process.
- collaboration: Working closely with various teams is essential for aligning the game's creative vision with technical execution.
- analytical thinking: Analyzing the relationship between game mechanics and player engagement is vital for success.
- communication skills: Clear communication with internal and external teams is necessary to ensure the game's vision is understood and executed.
Who this role suits
- A candidate with a strong background in game design, particularly in slot games.
- Someone who thrives in collaborative environments and enjoys working with cross-functional teams.
- An individual with a keen eye for detail and the ability to review game builds critically.
- A proactive communicator who can convey complex ideas clearly to various stakeholders.
From the employer
- Create original slot game ideas, concepts, themes, mechanics, features and bonus flows
- Develop the creative vision of the game, including graphical theme ideas, symbol direction, feature presentation and key visual references
- Define initial game design and math parameters, including game flow, paytable direction, volatility target, hit frequency, RTP target, feature frequency and bonus behavior
- Create and maintain game design documentation, including game design documents, feature descriptions, rules, storyboard, art briefs, sound briefs and math briefs
- Work closely with Producers, Mathematicians, Developers, Technical Artists, Artists, Animators, Sound Designers and QA throughout development
- Review game builds and provide feedback on gameplay, pacing, feature clarity, art, sound, messaging, UI and overall player experience
- Guide third-party art vendors and in-house art teams to ensure artwork and presentation are aligned with the game concept
- Research slot game trends, successful mechanics, casino floor trends and online slot innovations to support future game concepts
- Support compliance by ensuring game rules, features, messaging and documentation are aligned with relevant jurisdictions
- Strong knowledge of slot game principles, mechanics, features and player experience
- Understanding of common slot concepts such as reels, paylines/ways, scatters, wilds, free spins, hold & spin, jackpots, bonuses, volatility, RTP, hit frequency and paytable structure
- Experience creating or contributing to slot game concepts, mechanics, game design documents, feature descriptions or game briefs
- Ability to clearly explain the creative vision of a slot game to art, sound, math, development and production teams
- Ability to create clear art, sound and math briefs for internal teams and external vendors
- Understanding of how game design, math, art, sound, animation and UI work together to create a complete player experience
- Good analytical thinking and ability to understand the relationship between mechanics, math parameters and player engagement
- Strong communication, collaboration and organizational skills
- Attention to detail and ability to review game builds against the approved design, rules, storyboard and feature specification
- Knowledge of Microsoft Office Suite, including Word, Excel and PowerPoint
- English language skills, written and spoken, as we work with teams and producers worldwide
Questions about this role
Is this position remote?
The role is hybrid, indicating a mix of remote and in-office work.
What level of experience is required for this role?
The job posting does not specify a seniority level or years of experience required.
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