2D Artist for Video Slot

Remote junior 1 month ago project
2D artanimationillustration

Responsibilities

  • Create symbols (11 total): 4 high, 5 low, wild, scatter.
  • Design mascot: idle + variations + win reaction.
  • Develop Big-Win ladder: 5 scenes, panels, and morphs on the fly.
  • Create environment and boards (base 5×3, free spins 7×7, city 8×8→11×11), animated background loops.
  • Design bonus stages: neon ceiling clusters, coin targets, top-down moving collector cars, passengers.
  • Create transitions between stages, screens (loading, paytable, results).

Requirements

  • Confident cartoon/cel-shaded look, clean lines, color and light work.
  • Frame-by-frame/sprite animation: sprite sheets + JSON atlas, seamless loops.
  • Deliver in tech spec: design space 1920×1080, PNG with alpha, symbols 512×512, unified scale and light, kebab-case naming.
  • Independence in composition, color, proportions, character, polish — no micromanagement.
  • Plus: experience in slots/casual games, understanding of color-blind-safe readability of symbols.

Conditions

  • Detailed art brief with asset list, priorities (P1/P2/P3), and clip volume assessment.
  • Canon mechanics, AI references.
  • Creative freedom - if you see a better way, you can redesign it your way.

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