2D Artist

Remote middle 3 months ago part-time
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Role in brief

WhyNot is a game development company seeking a part-time 2D Artist to create visual assets for simple games like match-3. Candidates should have a strong portfolio and experience in commercial 2D graphics.

About the role

WhyNot specializes in developing simple games such as match-3 titles. The team is looking to expand by hiring a 2D Artist who will be responsible for creating various game assets, including symbols, backgrounds, and UI elements. This role is crucial for maintaining the visual appeal and coherence of their projects.

The ideal candidate will have at least three years of experience in commercial 2D graphics and a strong portfolio showcasing their work. Success in this role will involve understanding the specific artistic requirements for simple games and delivering vibrant, engaging designs that align with the technical specifications and style guidelines.

Skills that matter here

  • 2D graphics: This role requires experience in creating commercial 2D graphics for games.
  • portfolio: A strong portfolio is mandatory for application, showcasing relevant artistic skills.
  • composition and color: Candidates must demonstrate a good sense of composition and color in their designs.

Who this role suits

  • A candidate with a strong artistic background in game design.
  • Someone who thrives in a creative environment and appreciates vibrant aesthetics.
  • An individual who is comfortable working part-time and adapting to project specifications.
  • A proactive artist who can manage their time effectively and communicate well with a remote team.

From the employer

  • Draw symbols for slots (thematic icons, Wild, Scatter, BAR/7s, etc.)
  • Create backgrounds, drum frames, UI elements (buttons, panels, pop-ups)
  • Design logos and splash screens
  • Prepare source files for slicing and integration
  • Work according to the technical specifications and adhere to the required style
  • Experience in commercial 2D graphics for at least 3 years
  • Portfolio (mandatory upon application)
  • Sense of composition, color, and ability to work in a unified project style
  • Understanding the specifics of art for simple games: a 'rich', vibrant, bright look

Will be a plus:

  • Experience in casual projects
  • Animation skills (Spine, frame-by-frame, Lottie)
  • Experience preparing graphics for Unity
  • Part-time, hourly pay - rate to be discussed individually after the interview
  • Payment: in cryptocurrency or via Visa/Mastercard transfer

Questions about this role

What is the remote policy?

This position is fully remote, allowing flexibility in work location.

What is the employment type?

The role is part-time, with hourly pay discussed individually after the interview.

Apply now →

✓ Apply here in a minute. Your application and answers go straight to the hiring person, so you never land in a spam pile.

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